Austral Comunicación https://ojs.austral.edu.ar/index.php/australcomunicacion <p class="normastextonormas">Austral Comunicación is the academic journal of Universidad Austral’s School of Communication (Buenos Aires, Argentina).&nbsp;The journal aims to collect and disseminate applied research and basic theory of different traditions, trends and lines in communication sciences.</p> Facultad de Comunicación - Universidad Austral es-ES Austral Comunicación 2313-9129 <p>The authors retain the copyright and guarantee the journal the right to be the first publication of the work. In case that a translation of the article already published in Austral Comunicación can be published in another journal, it is requested to record the original publication in the translated version.<br>The license used is CC BY-NC-SA, which allows sharing (copying and redistributing the material in any medium and format) and adapting (remixing, transforming and building on the material) under the following terms: attribution (acknowledge authorship) and non-commercial (the material cannot be used for commercial purposes). Update: February 1, 2022.<br>Austral Comunicación allows the author (s) to retain the publication rights without restrictions.</p> Fundamentals of socio-technical mediatization https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1580 <p><span class="TextRun SCXW267601688 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW267601688 BCX0">he purpose of this </span><span class="NormalTextRun SCXW267601688 BCX0">paper</span><span class="NormalTextRun SCXW267601688 BCX0"> is to dispense with the anthropocentrism of the analysis of technological and symbolic production and appropriation by proposing the notion of ‘socio-technical </span><span class="NormalTextRun SCXW267601688 BCX0">mediati</span><span class="NormalTextRun SCXW267601688 BCX0">z</span><span class="NormalTextRun SCXW267601688 BCX0">ation</span><span class="NormalTextRun SCXW267601688 BCX0">’ which includes the performative </span><span class="NormalTextRun SCXW267601688 BCX0">capacity</span><span class="NormalTextRun SCXW267601688 BCX0"> of technologies. </span><span class="NormalTextRun SCXW267601688 BCX0">To this end, the theoretical guidelines of the </span><span class="NormalTextRun SpellingErrorV2Themed SCXW267601688 BCX0">semio</span><span class="NormalTextRun SCXW267601688 BCX0">-anthropological perspective of </span><span class="NormalTextRun SCXW267601688 BCX0">mediati</span><span class="NormalTextRun SCXW267601688 BCX0">z</span><span class="NormalTextRun SCXW267601688 BCX0">ation</span><span class="NormalTextRun SCXW267601688 BCX0"> are recovered</span><span class="NormalTextRun SCXW267601688 BCX0">, although i</span><span class="NormalTextRun SCXW267601688 BCX0">t postulates the relevance of incorporating a socio-technical and symmetrical approach that does not over-</span><span class="NormalTextRun SCXW267601688 BCX0">determine</span><span class="NormalTextRun SCXW267601688 BCX0"> human actions over the qualities of communication technologies. To this end, it draws on studies of technology and archaeological findings that postulate that technological innovation and use were the driving force behind </span><span class="NormalTextRun SCXW267601688 BCX0">the evolution of the human species</span><span class="NormalTextRun SCXW267601688 BCX0">.</span></span><span class="EOP SCXW267601688 BCX0" data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:562,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> Gonzalo Andrés Copyright (c) 2025 Gonzalo Andrés https://creativecommons.org/licenses/by-nc-sa/4.0 2025-06-10 2025-06-10 14 3 e01426 e01426 10.26422/aucom.2025.1403.and News and COVID-19 Vaccines in Argentina https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1650 <p><span class="TextRun SCXW158763510 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW158763510 BCX0">The analysis of media coverage presents itself as a central element for understanding the development of the Covid-19 pandemic, as it&nbsp;</span><span class="NormalTextRun SCXW158763510 BCX0">provides</span><span class="NormalTextRun SCXW158763510 BCX0">&nbsp;key insights into its dynamics and management. In this context, media agendas have been shaped by emerging knowledge about the SARS-CoV-2 virus, the measures implemented by governments, the positions of international health institutions, and technoscientific advancements aimed at controlling the virus’s spread and reducing mortality. From the outset, the World Health Organization (WHO)&nbsp;</span><span class="NormalTextRun SCXW158763510 BCX0">identified</span><span class="NormalTextRun SCXW158763510 BCX0">&nbsp;vaccines as&nbsp;</span><span class="NormalTextRun SCXW158763510 BCX0">a central component</span><span class="NormalTextRun SCXW158763510 BCX0">&nbsp;of strategies to overcome the crisis. This raises questions such as: What were the predominant themes in media coverage of Covid-19&nbsp;</span><span class="NormalTextRun SCXW158763510 BCX0">vaccines? Did the topics and framings change as the pandemic progressed? And what model of science communication prevailed over time? This study analyzes news content from the Argentine newspapers&nbsp;</span></span><span class="TextRun SCXW158763510 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW158763510 BCX0">Clarín</span></span><span class="TextRun SCXW158763510 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW158763510 BCX0">&nbsp;and&nbsp;</span></span><span class="TextRun SCXW158763510 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW158763510 BCX0">La&nbsp;</span><span class="NormalTextRun SpellingErrorV2Themed SCXW158763510 BCX0">Nación</span></span><span class="TextRun SCXW158763510 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW158763510 BCX0">&nbsp;published between January 30, 2020, and December 24, 2021. It applies the Latent Dirichlet Allocation (LDA) topic modeling technique and, following a comparative content analysis, identifies a six-topic model: the description of the pandemic at the national level, the international context of the pandemic, coverage of cases in minors, the pandemic’s progression in the provinces, vaccination and vaccines, and the consequences of vaccination. The results help&nbsp;</span><span class="NormalTextRun SCXW158763510 BCX0">identify</span><span class="NormalTextRun SCXW158763510 BCX0">&nbsp;the predominant topics from the onset of the pandemic through the arrival of vaccines, revealing a communication approach grounded in medical and educational models, centered on the dissemination of expert-driven information intended to guide public behavior.</span></span><span class="EOP SCXW158763510 BCX0" data-ccp-props="{&quot;134245417&quot;:false}">&nbsp;</span></p> Erick Cruz-Mendoza Luciano Guillermo Levin María Ayelén Milillo Copyright (c) 2025 Erick Cruz-Mendoza, Luciano Guillermo Levin, María Ayelén Milillo https://creativecommons.org/licenses/by-nc-sa/4.0 2025-09-04 2025-09-04 14 3 e01432 e01432 10.26422/aucom.2025.1403.cru Exploring the path of Latin American female gamers https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1512 <p>This research examines the profile of the Latin American female gamer, focusing on their entry into the world of video games and exploring the motivations, sensations, and experiences that influence their participation and appreciation of this medium. Using a quantitative methodological approach, a survey of 48 questions was conducted between April and May 2024 across the 20 countries of the region, yielding 220 responses. The results show that, for many participants, video games are not a fleeting pastime, but an activity rooted in childhood that endures over time. Additionally, there is a notable male influence in introducing the hobby to those who started in their childhood, while those who started in adulthood did so on their own initiative. The reasons for playing range from entertainment to cognitive challenge and escapism, highlighting the versatility of video games in meeting psychological and leisure needs. Furthermore, the therapeutic role of video games in stress management and as a form of personal and aesthetic expression is emphasized. It is concluded that female gamers have found in video games a continuous source of mental stimulation, relaxation, and aesthetic enjoyment, integrating them as a fundamental part of their daily lives and a significant means of social and emotional connection.</p> Raúl Alejandro Treviño González Tania Lucia Cobos Cobos Copyright (c) 2025 Raúl Alejandro Treviño González, Tania Lucia Cobos Cobos https://creativecommons.org/licenses/by-nc-sa/4.0 2025-09-09 2025-09-09 14 3 e01433 e01433 10.26422/aucom.2025.1403.tre Influencers on Instagram https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1565 <p>Influencer marketing and communication are experiencing rapid growth, driving the expansion of research aimed at understanding how they work. The profiles of so-called influencers are highly diverse, and their impact varies depending on the context in which they operate. In this regard, platforms such as Instagram have consolidated their position as ideal spaces for brands to integrate these profiles into their communication strategies. To address the dynamics explained above, this study focuses on examining how researchers approach the study of this field, using a systematic review of the scientific literature as its methodology. Recurring keywords, research approaches, designs, and instruments used to achieve a variety of objectives related to understanding the phenomenon are analyzed. In addition, the subject matter of these publications is investigated. The results show that, far from declining, research in this field has experienced steady growth over the years, raising various concerns within the scientific literature related to the need to address aspects such as transparency in influencers' publications, the authenticity of their content, the effectiveness of the communication strategies implemented, and the real impact on the audience in a more comprehensive and detailed manner.</p> Tatiana Betzabé León-Alberca Paula Renés-Arellano José Ignacio Aguaded-Gómez Ketty Daniela Calva-Cabrera Copyright (c) 2025 Tatiana Betzabé León-Alberca, Paula Renés-Arellano, José Ignacio Aguaded-Gómez, Ketty Daniela Calva-Cabrera https://creativecommons.org/licenses/by-nc-sa/4.0 2025-09-23 2025-09-23 14 3 e01434 e01434 10.26422/aucom.2025.1403.leo Crónica, a newspaper for the men of the “people” https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1649 <p><span data-contrast="auto">Although the presidency of Arturo Illia was marked by the proscription of Peronism, the period saw advances in freedom of expression and the representativeness and growth of publishing and cultural enterprises, a context in which the Buenos Aires daily&nbsp;</span><em><span data-contrast="auto">Crónica</span></em><span data-contrast="auto">&nbsp;emerged. Aimed at the popular sectors and featuring a sensationalist approach characterised by the prioritisation of sports and crime news, this outlet was part of the broader process of sociocultural revision that the 1960s underwent. Indeed, under the global context of the so-called "sexual revolution," Argentina witnessed the gradual questioning of major pillars of social organisation, such as the indissolubility of marriage and gender-based role divisions; thus, the traditional model of masculinity -a virile, strong man, head of the household, and a professional-.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="none">Understanding the media as political actors that construct social representations and propose ways of interpreting the world through ideas about&nbsp;what is and is not acceptable&nbsp;regarding&nbsp;gender,&nbsp;this article proposes to&nbsp;analyze&nbsp;</span><em><span data-contrast="none">Crónica</span></em><span data-contrast="none">&nbsp;within this process of revision of the family model. Based on a qualitative study,&nbsp;it&nbsp;will&nbsp;examine&nbsp;the representations&nbsp;of masculinities that&nbsp;</span><em><span data-contrast="none">Crónica</span></em><span data-contrast="none">&nbsp;constructed during its early years within the sports, police, entertainment, and women's sections.</span><span data-ccp-props="{&quot;134233117&quot;:false,&quot;134233118&quot;:false,&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559738&quot;:0,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="none">The documentary corpus includes the issues of&nbsp;</span><em><span data-contrast="none">Crónica</span></em><span data-contrast="none">&nbsp;published between 29 July 1963, the date of its foundation, and 28 July 1966, when the Illia government was overthrown and a dictatorial government took office, characterized&nbsp;by censorship, persecution, and the&nbsp;defense&nbsp;of the traditional values of Western Christian civilization.</span></p> Carlos Sebastián Ciccone Copyright (c) 2025 Carlos Sebastián Ciccone https://creativecommons.org/licenses/by-nc-sa/4.0 2025-09-25 2025-09-25 14 3 e01435 e01435 10.26422/aucom.2025.1403.cic Advertising upon request https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1597 <p><span class="TextRun SCXW136987240 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW136987240 BCX0">Many campaigns and digital media use the consumer's personal data without their prior consent. In this research, a new advertising communication model that&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">represents</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">a paradigm shift</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;is analyzed and evaluated. In the new model, each individual consumer will publish -anonymously- the characteristics of the product they want, and companies in the sector will respond with hyper personalized ads. Advertisers will transparently compete, in two successive rounds, so that the consumer will make an informed decision and will contact the chosen company. The platform will have free access, with a non-profit approach. The aim is for local entrepreneurs and small businesses to become the main advertisers. The&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">objective</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;of the study was to evaluate the level of acceptance that the model would have in the&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">Lima furniture</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;market. The&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">methodology</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;had&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">a quantitative</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;approach&nbsp;</span></span><span class="TextRun SCXW136987240 BCX0" lang="EN" xml:lang="EN" data-contrast="auto"><span class="NormalTextRun SCXW136987240 BCX0">with an exploratory&nbsp;</span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW136987240 BCX0">scope</span></span><span class="TextRun SCXW136987240 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">and the sample was made up of 192 adults from medium and high socioeconomic level in the city of Lima.&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">Additionally,&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">as a complement,&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">18 local entrepreneurs were included to learn their point of view as potential advertisers. A virtual survey was&nbsp;</span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW136987240 BCX0">applied</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;and the results&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">indicate</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;that the&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">perception</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;of usefulness is high, as well as the intention to&nbsp;</span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW136987240 BCX0">use</span><span class="NormalTextRun SCXW136987240 BCX0">, both on the consumers and entrepreneurs’</span></span><span class="TextRun SCXW136987240 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;</span></span><span class="TextRun SCXW136987240 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="auto"><span class="NormalTextRun SCXW136987240 BCX0">side. The main benefits associated to the platform were:&nbsp;</span><span class="NormalTextRun SCXW136987240 BCX0">facilitating</span><span class="NormalTextRun SCXW136987240 BCX0">&nbsp;the search for personalized products, encouraging competition among advertisers in favor of the consumer and avoiding unwanted advertising. Suggestions for improvement were also collected for future implementation.</span></span><span class="EOP SCXW136987240 BCX0" data-ccp-props="{&quot;335559685&quot;:0,&quot;335559731&quot;:567}">&nbsp;</span></p> Jorge Montalvo Castro Berta Paredes-Maibach Beatriz Muñiz-Iturburu Copyright (c) 2025 Jorge Montalvo Castro, Berta Paredes-Maibach, Beatriz Muñiz-Iturburu https://creativecommons.org/licenses/by-nc-sa/4.0 2025-09-26 2025-09-26 14 3 e1436 e1436 10.26422/aucom.2025.1403.mon Challenges of media literacy in the face of misinformation and fake news https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1837 <p><span data-contrast="auto">Este monográfico reúne una serie de investigaciones que abordan los desafíos actuales de la desinformación y la alfabetización mediática desde diversas perspectivas y contextos. En primer lugar, las autoras María José Hernández Serrano, Marta Martín del Pozo y Noelia Morales Romo en el artículo “Serious Game para la autorreflexión y el pensamiento crítico ante la desinformación”, nos presentan el uso de videojuegos educativos como herramientas eficaces para el desarrollo del pensamiento crítico en el ámbito docente, destacando su potencial en la formación frente a la desinformación.&nbsp;</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="auto">Por su parte, los autores Marco López-Paredes y Andrea Carrillo-Andrade con el título “Desinformación y mal información en Ecuador: Ultramediaciones en contextos de analfabetismo digital”, examinan el contexto ecuatoriano, subrayando la importancia de la alfabetización digital y la necesidad de comprender las dinámicas de la información en la era de las ultramediaciones.&nbsp;</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="auto">Finalmente, Sergio Walter Salguero presenta en la sección Informes de cátedra su trabajo “Periferia asediada. Reflexión sobre una práctica docente educomunicativa”, una presentación que muestra una experiencia innovadora en Córdoba, Argentina, que utiliza el </span><em><span data-contrast="auto">storytelling</span></em><span data-contrast="auto"> y la gamificación para promover la alfabetización digital y la reflexión crítica en la formación docente universitaria, destacando la importancia de enfoques educomunicativos reflexivos que fomenten una ciudadanía digital activa.&nbsp;</span></p> Patricia de Casas Moreno Jensy Campos-Céspedes Copyright (c) 2025 Patricia de Casas Moreno, Jensy Campos-Céspedes https://creativecommons.org/licenses/by-nc-sa/4.0 2025-07-18 2025-07-18 14 3 e01427 e01427 10.26422/aucom.2025.1403.cas Using serious game for practicing self-reflection and critical thinking to combat disinformation https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1585 <p><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno" data-ccp-charstyle-defn="{&quot;ObjectId&quot;:&quot;3037d9b5-59d9-5ade-8dc1-fff1933c97a5|1&quot;,&quot;ClassId&quot;:1073872969,&quot;Properties&quot;:[469775450,&quot;Ninguno&quot;,201340122,&quot;1&quot;,134233614,&quot;true&quot;,469778129,&quot;Ninguno&quot;,335572020,&quot;1&quot;,335551547,&quot;1033&quot;,469777841,&quot;Times New Roman&quot;,469777842,&quot;Times New Roman&quot;,469777843,&quot;Arial Unicode MS&quot;,469777844,&quot;Times New Roman&quot;,469769226,&quot;Times New Roman,Arial Unicode MS&quot;]}">Disinformation, defined as a widespread phenomenon involving the manipulation and dissemination of false information, is a global challenge, which is evolving alarmingly within our society. The rapid consumption of information and disinformation highlights the urgent need to train skills in reflection and critical thinking. </span></span><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">Serious games</span></span><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> are presented as effective educational resources for the training </span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">of these abilities, alongside other </span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">media</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> and information literacy skills. This study focuses on the design and implementation of a </span></span><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">serious game</span></span><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> with nine scenarios inspired by cases of disinformation, simulating classroom environments. It examines the </span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">perceptions</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> of a sample of Spanish teachers (n=133) </span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">regarding</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> the use of this serious game and explores differences based on socio-demographic variables (gender, age, teaching experience, and familiarity with educational video games). The results show that teachers positively assessed </span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">the video game</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> as a learning resource. </span><span class="NormalTextRun AdvancedProofingIssueV2Themed SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">The majority of</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> participants perceived that it had helped them to develop critical thinking and assess their learning. Gender-based differences were </span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">observed</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">, with female teachers rating the game’s utility for solving practical problems more highly than male participants. However, no significant differences were found based on age, educational </span><span class="NormalTextRun ContextualSpellingAndGrammarErrorV2Themed SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">level</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> or familiarity with educational video games. We conclude with the need to use this type of educational resource to improve teachers’ literacy in addressing the new competences required to deal with misinformation. The </span></span><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">serious game</span></span><span class="TextRun SCXW195915966 BCX0" lang="EN-US" xml:lang="EN-US" data-contrast="none"><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> analyzed </span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno">demonstrated</span><span class="NormalTextRun SCXW195915966 BCX0" data-ccp-charstyle="Ninguno"> strong applicability for being used across several educational levels, formal and non-formal.&nbsp;</span></span><span class="EOP SCXW195915966 BCX0" data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559740&quot;:360}">&nbsp;</span></p> Maria Jose Hernández-Serrano Marta Noelia Morales-Romo Copyright (c) 2025 Maria Jose Hernández-Serrano, Marta Martín-del-Pozo, Noelia Morales-Romo https://creativecommons.org/licenses/by-nc-sa/4.0 2025-07-18 2025-07-18 14 3 e01429 e01429 10.26422/aucom.2025.1403.her Disinformation and misinformation in Ecuador https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1640 <p><span data-contrast="auto">This study expands on the initial findings presented at the 2024 Alfamed Conference under the theme Social Networks and Citizenship, where the paper Disinformation and Misinformation in a Context of Ultramediations was introduced. It explores the relationship between disinformation and ultramediations within the contemporary Ecuadorian social context, with particular emphasis on the implications of digital illiteracy.</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="auto">The theoretical framework draws on key concepts such as media ecology, social mediations, and hypermediations, applying them specifically to the Ecuadorian case. The analysis highlights the role of information and communication technologies (ICTs) in widening the digital divide while proposing digital literacy as a crucial tool to counteract both disinformation and hate speech.</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="auto">The methodology integrates both qualitative and quantitative approaches: a literature review aimed at strengthening and expanding the theory of ultramediations, and an analysis of data from Ecuador’s National Institute of Statistics and Censuses (INEC) covering the period from 2019 to 2022, with a focus on pandemic-related developments.</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="auto">Among the key findings, the study reveals a paradox: although internet access has increased, its use as a source of information has declined. This underscores the importance of understanding how users interact with and appropriate digital environments within a networked information flow model. The study argues that the theory of ultramediations offers essential conceptual tools for analyzing these interconnected dynamics.</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> <p><span data-contrast="auto">Finally, the research emphasizes the urgent need to design educational strategies that promote digital literacy in Ecuador, as a vital step toward critically and effectively confronting the challenges posed by disinformation in today’s media ecosystem.</span><span data-ccp-props="{&quot;201341983&quot;:0,&quot;335559731&quot;:567,&quot;335559739&quot;:0,&quot;335559740&quot;:360}">&nbsp;</span></p> Marco López-Paredes Andrea Carrillo-Andrade Copyright (c) 2025 Marco López-Paredes, Andrea Carrillo-Andrade https://creativecommons.org/licenses/by-nc-sa/4.0 2025-07-18 2025-07-18 14 3 e01431 e01431 10.26422/aucom.2025.1403.lop The invisible persistence of the audionaute´s figure in Las cuatro revoluciones invisibles by José Luis Fernández https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1688 <p>The study of sound mediatization has generally been a fairly niche area of research. Argentine researcher José Luis Fernández offers a perspective that frames it as a phenomenon with far-reaching structural consequences. The book explores the reconstruction of the "audionaut" figure as a central thread across four revolutions over the past century and a half. This perspective allows him to show how certain social practices that emerged around radio and phonographic consumption laid the groundwork for how internet users engage with media today.</p> Santiago Videla Copyright (c) 2025 Santiago Videla https://creativecommons.org/licenses/by-nc-sa/4.0 2025-07-03 2025-07-03 14 3 01427 01427 10.26422/aucom.2025.1403.vid Periferia asediada https://ojs.austral.edu.ar/index.php/australcomunicacion/article/view/1600 <p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">This report reflects on an innovative educommunicative practice that combines storytelling and gamification in university teacher training. It explores the use of ICT alongside narrative strategies to motivate teacher education students to integrate digital resources into their teaching practices, promoting both digital literacy and critical reflection on their use.</span><span data-ccp-props="{&quot;335559731&quot;:566,&quot;335572071&quot;:0,&quot;335572072&quot;:0,&quot;335572073&quot;:0,&quot;335572075&quot;:0,&quot;335572076&quot;:0,&quot;335572077&quot;:0,&quot;335572079&quot;:0,&quot;335572080&quot;:0,&quot;335572081&quot;:0,&quot;335572083&quot;:0,&quot;335572084&quot;:0,&quot;335572085&quot;:0,&quot;335572087&quot;:0,&quot;335572088&quot;:0,&quot;335572089&quot;:0,&quot;469789798&quot;:&quot;nil&quot;,&quot;469789802&quot;:&quot;nil&quot;,&quot;469789806&quot;:&quot;nil&quot;,&quot;469789810&quot;:&quot;nil&quot;,&quot;469789814&quot;:&quot;nil&quot;}">&nbsp;</span></p> <p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">The project, developed in Córdoba, Argentina, presents a cyberpunk-themed narrative inspired by the comic </span><em><span data-contrast="none">El Eternauta</span></em><span data-contrast="none">. </span><span data-contrast="none">It consists of ten chapters with multimedia storytelling, incorporating challenges related to the use of ICT tools and a point system to encourage participation. Platforms such as </span><em><span data-contrast="none">Genially</span></em><span data-contrast="none"> and </span><em><span data-contrast="none">WordPress</span></em><span data-contrast="none"> were used, providing an immersive and collaborative experience that fosters meaningful learning.</span><span data-ccp-props="{&quot;335559731&quot;:566,&quot;335572071&quot;:0,&quot;335572072&quot;:0,&quot;335572073&quot;:0,&quot;335572075&quot;:0,&quot;335572076&quot;:0,&quot;335572077&quot;:0,&quot;335572079&quot;:0,&quot;335572080&quot;:0,&quot;335572081&quot;:0,&quot;335572083&quot;:0,&quot;335572084&quot;:0,&quot;335572085&quot;:0,&quot;335572087&quot;:0,&quot;335572088&quot;:0,&quot;335572089&quot;:0,&quot;469789798&quot;:&quot;nil&quot;,&quot;469789802&quot;:&quot;nil&quot;,&quot;469789806&quot;:&quot;nil&quot;,&quot;469789810&quot;:&quot;nil&quot;,&quot;469789814&quot;:&quot;nil&quot;}">&nbsp;</span></p> <p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">This report situates the experience within the field of educommunication, warning against technicist approaches that prioritize the instrumental use of ICT. Instead, it advocates for a reflective perspective that emphasizes the development of learning autonomy and knowledge construction.</span><span data-ccp-props="{&quot;335559731&quot;:566,&quot;335572071&quot;:0,&quot;335572072&quot;:0,&quot;335572073&quot;:0,&quot;335572075&quot;:0,&quot;335572076&quot;:0,&quot;335572077&quot;:0,&quot;335572079&quot;:0,&quot;335572080&quot;:0,&quot;335572081&quot;:0,&quot;335572083&quot;:0,&quot;335572084&quot;:0,&quot;335572085&quot;:0,&quot;335572087&quot;:0,&quot;335572088&quot;:0,&quot;335572089&quot;:0,&quot;469789798&quot;:&quot;nil&quot;,&quot;469789802&quot;:&quot;nil&quot;,&quot;469789806&quot;:&quot;nil&quot;,&quot;469789810&quot;:&quot;nil&quot;,&quot;469789814&quot;:&quot;nil&quot;}">&nbsp;</span></p> <p data-ccp-border-bottom="0px none #000000" data-ccp-padding-bottom="0px" data-ccp-border-between="0px none #000000" data-ccp-padding-between="0px"><span data-contrast="none">Framed within the concept of convergence culture, the implemented project highlights the importance of designing pedagogical proposals that integrate media and platforms to foster active digital citizenship.</span><span data-ccp-props="{&quot;335559731&quot;:566,&quot;335572071&quot;:0,&quot;335572072&quot;:0,&quot;335572073&quot;:0,&quot;335572075&quot;:0,&quot;335572076&quot;:0,&quot;335572077&quot;:0,&quot;335572079&quot;:0,&quot;335572080&quot;:0,&quot;335572081&quot;:0,&quot;335572083&quot;:0,&quot;335572084&quot;:0,&quot;335572085&quot;:0,&quot;335572087&quot;:0,&quot;335572088&quot;:0,&quot;335572089&quot;:0,&quot;469789798&quot;:&quot;nil&quot;,&quot;469789802&quot;:&quot;nil&quot;,&quot;469789806&quot;:&quot;nil&quot;,&quot;469789810&quot;:&quot;nil&quot;,&quot;469789814&quot;:&quot;nil&quot;}">&nbsp;</span></p> Sergio Walter Salguero Copyright (c) 2025 Sergio Walter Salguero https://creativecommons.org/licenses/by-nc-sa/4.0 2025-07-18 2025-07-18 14 3 e01430 e01430 10.26422/aucom.2025.1403.sal